![]() ![]() Point specified by (x1, y1) and p2 is the point If p0 is the current point in the path and p1 is the Used for any of the path methods as specified in the The coordinates are transformed by the current transform as they areĪdded to the path and unaffected by subsequent changes to the transform. GraphicsContext gc = canvas.getGraphicsContext2D() Īdds segments to the current path to make an arc. Scene s = new Scene(root, 300, 300, Color.BLACK) įinal Canvas canvas = new Canvas(250,250) Fill Rule only used for fill() and clip() Transform applied only during path construction The Font Smoothing attribute only applies to filled text Only the Fill Rule applies to fillPolygon(), the current path is left unchanged Only the Transform, Clip, and Effect apply to clearRect() The various rendering methods on the GraphicsContext use the The method used to determine the interior of paths for a path fill or In various path filling, stroking, or clipping operations. ![]() ![]() The path constructed using various path construction methods to be used The type of smoothing (antialiasing) applied to the glyphs in the font The vertical position of the text relative to the Y coordinate The horizontal alignment of text with respect to the X coordinate The font used for all fill and stroke text operations. The distance offset into the array of dash lengths at which to start theĭashing of the segments in the boundary of shapes in a stroke operation. The array of dash lengths to be applied to the segments in the boundary May extend in the direction of a sharp corner between segments in theīoundary path of a shape, relative to the line width, before it is truncated The ratio limit of how far a MITER line join The style of the joins applied between individual segments in the boundary The style of the end caps applied to the beginnings and ends of eachĭash and/or subpath in a stroke operation. The width of the stroke applied to the boundary of shapes in a The Paint to be applied to the boundary of shapes in a The Paint to be applied to the interior of shapes in a ![]() Mapped onto the logical pixels of the canvas image.Īn Effect applied individually to each rendering operation. Operation are composited into the existing image.Ī 3x2 2D affine transformation matrix that controls how coordinates are Which affect various subsets of the rendering methods:Īn anti-aliased intersection of various clip paths to which renderingĪn opacity value that controls the visibility or fading of each renderingĪ BlendMode enum value that controls how pixels from each rendering The GraphicsContext maintains the following rendering attributes Its corresponding Canvas and is subject to the same threadingĪ GraphicsContext also manages a stack of state objects that can Node is attached to a scene, it must be modified on the JavaFX ApplicationĬalling any method on the GraphicsContext is considered modifying If it is not attached to any scene, then it can be modified by any thread,Īs long as it is only used from one thread at a time. Where they will be later rendered onto the image of the Canvas nodeīy the rendering thread at the end of a pulse.Ī Canvas only contains one GraphicsContext, and only one buffer. This class is used to issue draw calls to a Canvas using a buffer.Įach call pushes the necessary parameters onto the buffer ![]()
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